I am the
first person to argue that background should influence miniature
design. Take, for instance, the fact that no Warhammer Dwarf has been
armed with a sword in years, just axes and hammers. That is the good
side of background influenced design. However, sometimes it is taken
too far. Just because the product line is called “Forge World”
should not make building the bloody things a century long artisanal
project.
I am rapidly
going off Forge World. I am currently building some Mark III Space
Marines with Death Guard conversion parts (to get them done before
the plastics come out) and it is a slog.
For one
thing, there's the matter of cleaning the parts, which involves soapy
water and a toothbrush that has already broken one shoulder pad.
There's the horrible amount of flash on the parts, the fact I have to
mutilate the groin of the plastic Space Marines to make them fit into
the torso join and all the little distortions in the cast.
This is
Games Workshop's premium product and there is no reason for it to be
like this.
I have
bought resin models and conversion parts from a number of companies
over the years and none have been as irritatingly time consuming and
prone to mismolding as Forge World. I have bought better quality
resin from Games Workshop
itself. As many issues as I have had with finecast, the models could
at least be built without having to scrub them to within an inch of
their lives. GW charge way above the odds for Forge World
kits, many of which require you buy other high cost plastic kits to
use them. This conversion kit is £25 (though it was slightly cheaper
when I bought it, many moons ago) and I am using it to augment a £30
plastic kit.
I do not
feel it unreasonable to expect these kits to be user friendly at the
asking price. Smaller companies with much more modest R&D budgets
than GW have managed to send me clean, properly molded resin kits
that fit together (including with GW kits) like a glove.
Is the
difficulty somehow a selling point? I know FW are meant to be the
“expert” product but usability should be a priority.
Still, they
look sweet once they're built, I just wish it weren't such a struggle
to get them there.
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