(Many
thanks to my friend Matt, who was kind enough to photograph my models
on an actual camera for this post.)
After
a couple of productive painting sessions with Matt my painting table
is a lot clearer than it was and I have (I feel) some very nice
models to show for it:
First
off, my nemeses, the Tomb Kings Skeleton Horse Archers. You'd think
that after the endless frustration of building them the trade-off
would be that they'd be surprisingly easy to paint. Well, let me be
the one to tell you that you thought wrong. Oh, the skeleton and the
skeletal steed are very easy
to paint, especially with the use of Zandri Dust primer but...
… oh, the quivers. So many layers, so many different
materials, so many opportunities for all those dark colours to spill
over onto the carefully drybrushed bone. Still, they are finally done
and that's what matters. Looking at the finished product I am tempted
to make another five of them but I think I'll leave that for a long
way off.
Next
up are some good old Skull Pass Night Goblins, probably the best
starter models GW have ever produced. As I mentioned before, I only
painted this particular colour scheme because I needed to test out
some methods and these little chappies were ideal. I really like the
effect, though and so these are the first five models of the Red Caps
Tribe, named in equal part for the mushrooms and the Scottish vampire
legend. Lighting obscures the fact but there's not much highlighting
going on with these models. This is by choice since I'm going to be
painting a lot of them (having bought two Skull Pass sets back in the
day I have at least 120 of these fellows) but I feel the effect will
stand up in a large unit.
Finally
getting a little more done on my Wood Elves with the old female Glade
Lord. This will represent the Lady Tevaril, ruler of Anmyr and my
general. (Her wife, Lady Delynna, will be represented by one of the
female Spellsingers.)
I'm
not entirely happy with how this model came out but there comes a
point when you just have to power through and get a model off your
painting table. You can't really see it in the photo because there's
so little bare skin on the model but I am not happy with the finish
of the Kislev Flesh, so a little more experimentation there. The
green cloth and the bronze armour have come out okay and those
methods are going to be used to unify the look of the army. A
slightly patchy job on the skin is something I can live with. Plus,
she's metal so I can always strip her and start from scratch if it
ever really starts to bother me.
Finally,
a rank of very simply painted Squigs I dashed off once I realised I
had a really good red method going. These were very quick to paint
since they only have a few different colours to them: skin, teeth,
eyes and claws. Even the spinney one on the end wasn't too different:
I did the spines the same as the claws and just added a little
Mephiston Red to highlight the scales along its back. I have a bunch
of these just sitting in a box unpainted and I think I might just use
them whenever I want to paint something quickly just for the feeling
of progress.
Speaking
of, I find quantifying things help me remember I'm making headway so
let's inaugurate a little Hobby Log at the bottom of these posts:
2016
Total Models Painted: 17
Orcs
& Goblins: 10
Tomb
Kings: 6
Wood
Elves: 1
Total
Points Value
368
The
“points value” of the models, by the way, don't include
intangibles so I won't be counting things like armour upgrades, magic
items or additional wizard levels unless the model for some reason
actually portrays an upgrade like the Glade Lord's spear or a Skink
Priest's Cloak of Feathers.
3 comments:
What is it about that house that slaps my ISO about left right and centre?
Models are looking great though!
Excellent progress sir! And a lovely colour scheme for the Night Gobbos
Cheers guys, always nice to hear.
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