I'm
a couple hours into Pokemon Alpha Sapphire, just entered Rustboro
City on my way to the first gym, and my team is starting to take
shape. It isn't an interesting or useful shape but it is a shape and
it looks like this:
Sunny
the Treecko (Grass)
Lady
the Poochyena (Dark)
Kemosabe
the Zigzagoon (Normal)
Dancer
the Surskit (Bug)
Puddin'
the Ralts (Psychic/Fairy)
Seaspray
the Wingull (Flying/Water)
Now
I'm playing this one blind: no strategy, no smartphone, no wikia.
This means I have no idea what's waiting for me in the Rustboro City
Gym (no spoilers, please) but if it is anything like the trainers I
encountered on the way then I am royally screwed. Hell if its
anything like the Lv.16 Wurmple that just randomly ambushed me in the
forest I am royally screwed. I seem to have lucked into the most
incompetent Pokemon in the least useful combination. They miss like
crazy, come down with status ailments if anything so much as looks at
them and STAB bonuses elude me.
So
far the only ones who have proven themselves even semi-useful are
Sunny and Lady, mainly by deigning to have learnt halfway effective
offensives moves.
On
the plus side, I'm probably saved the agony of choice when it comes
to replacing team members when I capture something better. Seaspray
won't be with us long because I'm lukewarm on his design and I know
what he evolves into and it looks terrible; and Kemosabe is either
going to get the chop fairly early on or live a life of HM slavery, I
haven't decided. Dancer is borderline, I like the design but I've
never favoured Bug-Types so we'll see what attacks it levels into.
What
do I want to replace them with? Well, I've no idea what's ahead but
broadly speaking Fire-Types are always useful and as soon as I have a
fishing rod I'm going after a Magikarp which I'm pretty sure this
game has since I just fought a trainer who had three of them.
No comments:
Post a Comment