(No spoilers, just a funny photo since I haven't seen the actual episode yet)
I'm
sailing this ship as south as south goes and I ain't the only one.
The Independent has started posting “Brienne/Tormund romance updates” on their website (SPOILERS, obviously).
Monday, 23 May 2016
Sunday, 22 May 2016
Good luck, Cody
Yesterday,
Cody Rhodes revealed on Twitter that he'd requested his released from
WWE. Its a shame to see him go but at least its on his own terms and
he's young enough that he can start over at another company if that's
what he wants. Right now no one knows if he's retiring or just wants
to move on or what.
So,
Cody: if this is the end, thank you. If its not: I definitely look
forward to seeing what you do next.
The
man has always been a good worker but the last couple of years as
Stardust he's really seemed to hit his stride. I was never much for
the face mask gimmick and Legacy was minioning at its finest but
Stardust I liked. Hell, it was a frequent joke in this house that I
hoped WWE wasn't going to end up with a better version of the Joker
than the DC Cinematic Universe.
So,
whatever he's up to next I wish the man the best of luck.
Saturday, 21 May 2016
On Jennifer Lawrence's ongoing Mystique
[Just
to be clear: I have not watched X-Men: Apocalypse yet and this post
will contain zero spoilers as a result.]
On
the one hand I don't think I can really complain about Jennifer
Lawrence wanting to do more X-Men movies. She's a fantastic actress
and hopefully her future appearances will lean more towards the First
Class than the Days of
Future Past. So, definitely
something to cautiously look forward to.
On
the other hand, though, Fox's X-Men movies have a tendency towards
mediocrity, a horrible “oh, just get it made” attitude that
squandered the promise of the First Class
reboot in the very next film. Until now everyone has been assuming
that Fox's plan was to keep turning out X-Men films until Hugh
Jackman ages out of the part, quits or dies and we were all sort of
okay with that. There have been a few genuinely great movies in the
franchise. It doesn't break anywhere near even on the good/bad divide
but there have been good ones.
I'm not going to lie, I want to see Marvel and Fox come
to a Spider-Man style shared custody deal and the one thing standing
in the way of that until now was Hugh Jackman, a middle-aged man. Now
Fox has Jennifer Lawrence's star power to rely on into the future and
she's twenty years younger than him.
Then again, this is Hollywood we're talking about so she
probably "counts" as being the same age as Jackman so the overall plan
might remain unchanged.
Friday, 20 May 2016
My one hope for Nintendo's movies
It
may have taken twenty-three years but Nintendo have finally recovered
form the shellshock of the Mario Bros. movie, announcing that they're
ready to start licensing their game properties to film producers.
Conspiracy-minded folks have pointed out that this announcement came
suspiciously close to Disney's announcement that they've ceased
in-house game development but let's leave that for a moment and
discuss the one thing I want out of this:
Live
action, epic, Lord of the Rings-style
Legend of Zelda in
which the words “excuse me” never appear (unless Vickie Guerrero
has a cameo to do it but that's an insane idea).
Thursday, 19 May 2016
The Paradox of Kendra the Vampire Slayer
On
the one hand, I really think she was a wasted character. She appears
in a pair of two-parters, the first of which she's a decoy villain
for half of it and the other where she spends half of it dead. She
offered Buffy an interesting foil because the one thing Buffy could
rely on before this point was being unique, there was this one thing
she was by definition the best in the world at. Then along comes
Kendra, who has a Slayer Handbook that was withheld from Buffy, who
fights Buffy to a standstill despite having a couple years less
experience, who bonds with Giles on a level Buffy won't for years and
never previously considered.
They
come to the beginnings of an understanding by the end of What's My
Line, to the point that when she
turns up again in Becoming
its something to smile about.
Then
she dies.
So
yes, we don't get much of her and I wish there was more. That scene
where she practically blushes in the face of Xander's barely
competent flirting makes me yearn for scenes of her and Willow
bemoaning their romantic inexperience. I also think that Buffy and
Kendra as “sisters” would have been a fantastic angle, as the few
scenes of them getting on in Becoming
hint at.
On
the other hand, though, it is a perfect bait and switch. Kendra
appears in What's My Line
to highlight how serious curing Druscilla would be. After everything
Spike has done, after everything he's survived, its Dru who amounts
to such a threat that two Slayers are required to fight her.
And
then Kendra returns in Becoming.
Another two-parter and the season finale and it looks like we have a
handle on how this character works: she turns up for the big events,
a semi-regular presence whose presence is code for “Take this one
seriously!”.
Then
she dies. Dru waltzes majestically into the library (itself only
violated in momentous event stories), hypnotises her without effort
and slashes her throat. Its another moment alongside the “death”
of Angel, Xander's betrayal and Buffy abandoning Sunnydale at the end
of the story that makes it look like the series might actually be
killing off the Sunnydale setting and moving on. It doesn't, of
course, but it raises the stakes effectively and actually delivers on
the amazing threat that Dru apparently represents.
So,
I would definitely have liked to see more of Kendra but, honestly, I
wouldn't want to undo her death because it works so very, very well.
Wednesday, 18 May 2016
Castle Black, flat share sitcom GoT-style
[SPOILERS
for the latest episode of Game Of Thrones]
Whilst
most of season six is starting to move at a decent clip after a slow
start (Dany is the God of Hellfire and she begs you to invade
Westeros!), Castle Black is still sort of sedate.
I
mean, there are obvious reasons. The Castle Black cast clearly has to
wait for the Knights of the Vale to turn up before marching on
Winterfell and delivering Ramsay his long overdue brutal murder. The
result, though, is slightly odd. There's this scene where Brienne
just wanders up to Ser Davos and Melisandre to passive-aggressively
inform them that she was the one who killed Stannis. On the one hand
this is oddly low key for Brienne, she's normally more direct than
this, but on the other it actually manages to save Melisandre from
the massive social embarrassment of confessing to child murder.
Meanwhile,
Jon Snow is happy to see his sister alive and they have some great
scenes together as a pair but once everyone's sitting down to lunch
things get quiet and awkward. Dolorous Ed in particular seems
completely unprepared for the presence of a highborn woman. He gets
only a few lines but you get the impression he's constantly mentally
reminding himself not to swear.
At
the other end of the table, Tormund Giantsbane is giving Brienne the
gladeye. I mean, he was obviously enchanted by her heavily armoured
charms the moment she rode into Castle Black. “At last,” he
thinks, “a real woman! One
that could bench press me!”
I
am so very much on board for Brienne/Tormund, you have no idea. Come
on, let's have just a scene or two of Tormund awkwardly flirting with
Brienne before the inevitable Battle Of Winterfell.
Tuesday, 17 May 2016
Painting Journal #2: Hitting Stride
(Many
thanks to my friend Matt, who was kind enough to photograph my models
on an actual camera for this post.)
After
a couple of productive painting sessions with Matt my painting table
is a lot clearer than it was and I have (I feel) some very nice
models to show for it:
First
off, my nemeses, the Tomb Kings Skeleton Horse Archers. You'd think
that after the endless frustration of building them the trade-off
would be that they'd be surprisingly easy to paint. Well, let me be
the one to tell you that you thought wrong. Oh, the skeleton and the
skeletal steed are very easy
to paint, especially with the use of Zandri Dust primer but...
… oh, the quivers. So many layers, so many different
materials, so many opportunities for all those dark colours to spill
over onto the carefully drybrushed bone. Still, they are finally done
and that's what matters. Looking at the finished product I am tempted
to make another five of them but I think I'll leave that for a long
way off.
Next
up are some good old Skull Pass Night Goblins, probably the best
starter models GW have ever produced. As I mentioned before, I only
painted this particular colour scheme because I needed to test out
some methods and these little chappies were ideal. I really like the
effect, though and so these are the first five models of the Red Caps
Tribe, named in equal part for the mushrooms and the Scottish vampire
legend. Lighting obscures the fact but there's not much highlighting
going on with these models. This is by choice since I'm going to be
painting a lot of them (having bought two Skull Pass sets back in the
day I have at least 120 of these fellows) but I feel the effect will
stand up in a large unit.
Finally
getting a little more done on my Wood Elves with the old female Glade
Lord. This will represent the Lady Tevaril, ruler of Anmyr and my
general. (Her wife, Lady Delynna, will be represented by one of the
female Spellsingers.)
I'm
not entirely happy with how this model came out but there comes a
point when you just have to power through and get a model off your
painting table. You can't really see it in the photo because there's
so little bare skin on the model but I am not happy with the finish
of the Kislev Flesh, so a little more experimentation there. The
green cloth and the bronze armour have come out okay and those
methods are going to be used to unify the look of the army. A
slightly patchy job on the skin is something I can live with. Plus,
she's metal so I can always strip her and start from scratch if it
ever really starts to bother me.
Finally,
a rank of very simply painted Squigs I dashed off once I realised I
had a really good red method going. These were very quick to paint
since they only have a few different colours to them: skin, teeth,
eyes and claws. Even the spinney one on the end wasn't too different:
I did the spines the same as the claws and just added a little
Mephiston Red to highlight the scales along its back. I have a bunch
of these just sitting in a box unpainted and I think I might just use
them whenever I want to paint something quickly just for the feeling
of progress.
Speaking
of, I find quantifying things help me remember I'm making headway so
let's inaugurate a little Hobby Log at the bottom of these posts:
2016
Total Models Painted: 17
Orcs
& Goblins: 10
Tomb
Kings: 6
Wood
Elves: 1
Total
Points Value
368
The
“points value” of the models, by the way, don't include
intangibles so I won't be counting things like armour upgrades, magic
items or additional wizard levels unless the model for some reason
actually portrays an upgrade like the Glade Lord's spear or a Skink
Priest's Cloak of Feathers.
Monday, 16 May 2016
Who should be the next big screen Bat-villain?
So,
obviously, Ben Affleck is going to be in some solo Batman films
somewhere along the line when he isn't busy turning up in all the
other DC movies because of editorial insecurity.
But
who is going to be the villain? This is a very, very important thing,
perhaps more important here than in any other superhero franchise.
You see, the problem is, and there's no way to put this gently...
Batman is very, very boring. The character is basically immune to
character development; he can't go more than two hours without a
recap of his incredibly famous origin; and, if you let a
general audience think about his actions for too long they might
question why the hero of this story is a very rich person beating up
very poor people instead of seeking treatment for his obvious PTSD or
using his massive wealth to do any actual good in the world.
Who,
though? The Joker, Catwoman, Bane and Two-Face have all had two films
each; Penguin, Riddler, Poison Ivy, Ra's al Ghul and Talia have
scored a film; and, Scarecrow jobbed his way through the entire Nolan
trilogy.
Who
does this leave? To me, there is only one choice, and not only
because this will bring further torment to my non-comic fan best
friend's life.
The
Condiment King! Complete with ketchup and mustard guns!
Sunday, 15 May 2016
Alpha Sapphire: The Team So Far
I'm
a couple hours into Pokemon Alpha Sapphire, just entered Rustboro
City on my way to the first gym, and my team is starting to take
shape. It isn't an interesting or useful shape but it is a shape and
it looks like this:
Sunny
the Treecko (Grass)
Lady
the Poochyena (Dark)
Kemosabe
the Zigzagoon (Normal)
Dancer
the Surskit (Bug)
Puddin'
the Ralts (Psychic/Fairy)
Seaspray
the Wingull (Flying/Water)
Now
I'm playing this one blind: no strategy, no smartphone, no wikia.
This means I have no idea what's waiting for me in the Rustboro City
Gym (no spoilers, please) but if it is anything like the trainers I
encountered on the way then I am royally screwed. Hell if its
anything like the Lv.16 Wurmple that just randomly ambushed me in the
forest I am royally screwed. I seem to have lucked into the most
incompetent Pokemon in the least useful combination. They miss like
crazy, come down with status ailments if anything so much as looks at
them and STAB bonuses elude me.
So
far the only ones who have proven themselves even semi-useful are
Sunny and Lady, mainly by deigning to have learnt halfway effective
offensives moves.
On
the plus side, I'm probably saved the agony of choice when it comes
to replacing team members when I capture something better. Seaspray
won't be with us long because I'm lukewarm on his design and I know
what he evolves into and it looks terrible; and Kemosabe is either
going to get the chop fairly early on or live a life of HM slavery, I
haven't decided. Dancer is borderline, I like the design but I've
never favoured Bug-Types so we'll see what attacks it levels into.
What
do I want to replace them with? Well, I've no idea what's ahead but
broadly speaking Fire-Types are always useful and as soon as I have a
fishing rod I'm going after a Magikarp which I'm pretty sure this
game has since I just fought a trainer who had three of them.
Labels:
pokemon,
Pokemon Alpha Sapphire,
video games
Saturday, 14 May 2016
Colour Tests All The Way Down II
Whilst
painting those frustrating Skeleton Horse Archers, I discovered
something interesting. It turns out that Balor Brown (aka mustard
yellow) covers really well over the Zandri Dust undercoat. This gives
me ideas, the curse of the hobbyist. We get ideas and its all
downhill from there.
Mustard
yellow is something of an obsession of mine. I used to be able to
paint a fantastic mustard yellow but it required Tau Sept Ochre, one
of the old base paints. More problematically, it required one of the
design flaws of the old base
paints: the way they absorbed inks like a sponge. I painted one great
test model back in the day with the last drops in the pot and the
very next week the new paint system came in and I couldn't replicate
it.
That test model was a Lamenters Space Marine and working
out how to do it again has been something of a low key obsession ever
since. I'm sure I have a spare Marine lying around somewhere to test
this method on.
And
then we'll see what new methods I need to test elsewhere to finish
that model.
For all my moaning, I'm only half serious. Part of the
joy of this hobby is trying out new methods and everything I paint
will see use some day. Quite besides which, I've really been hitting
my stride again this last week. My tinkering with odds and ends has
now resulted in me getting some Tomb Kings cavalry, some Night Goblin
infantry and a Wood Elves character finished (pics to follow when I
have time and good light to take them) and doing a little 40k sounds
good. As monotonous as Space Marines can be, one sounds like a nice
change of pace: artificial colours, smooth surfaces, a little
freehand for the chapter symbol, all very different from what I've
been painting the last week or so.
Friday, 13 May 2016
Colour Test Turtles All The War Down
So
it all started with me painting some Wood Elves Glade Guard. They
needed dark red tunics because they're from Anmyr (as most of my army
will be) but the effect just wasn't working. I'd slap on the Khorne
Red, wash it black and then things would fall apart when it came to
highlighting. Also, I couldn't work out what to do with the leathers
on the models.
So
I dug up a couple of Skull Pass Night Goblins from my bits box to run
some colour tests on models that, frankly, I have no immediate
use for and who'll be hidden by about thirty other models when I eventually do so it wouldn't matter if things came out a little scrappy.
Then
I realised there were a couple different kinds of brown I needed to
use on the Night Goblins: the shoes, the spear hafts, a pouch here
and there.
So
I undercoated those Tomb Kings Skeleton Horse Archers that had been
causing me so much trouble. Yes, I finally finished building the
bastards!
Right,
so that's 26 models on the table so far plus the Glade Lord,
Shadowdancer, Tomb Prince and Necrotect I'd been quietly chipping
away at on the side. Luckily, this morning I got the finishing
touches done on the Night Goblins and Horse Archers so now I can get
back to painting the models I originally wanted to.
I
really need to keep better notes on how I paint things because,
literally, every one of the methods I've been experimenting with are
ones I have used before and should have remembered.
Thursday, 12 May 2016
Voltron: second verse same as the first?
I
have never, ever in my life read or watched anything from the Voltron
franchise. I'd heard of it, knew it was a big deal but never
experienced it. The only time it really pinged my radar was when that
rumour went around that Cloverfield was a secret Voltron reboot and
that was... about as wrong as its possible to be, let's face it.
Now
I'm planning to watch a Netflix reboot of the thing. Why?
Well,
one of the oldest marketing ploys known to man: “This thing is like
a thing you loved before!” Netflix put up a trailer full of
animation, voice acting and humour that reminded me of Legend of
Korra and, of course, a short Google search later it turns out
that Joaquim Dos Santos and Lauren Montgomery of Legend of Korra
are working on this thing.
So,
philosophical question: do I want truth in this advertising?
Short
answer: … ish. Long answer: I
think this is one of the greatest traps in the creative world. You
absolutely cannot predict what someone will enjoy except by looking
at what they already enjoy. This is as true of a friend recommending
a book as it is of a multi-national corporation greenlighting a
movie. Netflix poured money into this thing because some of the
makers of Legend of Korra
wanted to make a Voltron reboot and here is how it has been marketed
to me:
1. The
animation looks like Legend of
Korra.
2. The
humour sounds like Legend of Korra.
3. There
is a comedy coward like Bolin in Legend of Korra.
4. Press
were very clearly told about Dos Santos and Montgomery's involvement.
5. Press
have speculated about the series based on this connection, as they
were meant to.
What
we need to disentangle here is that using this connection to interest
me and using it to entertain me are different ideas. Would I like
more Korra? Yeah, of
course I want more of the thing I enjoyed and I'm well up for Dark
Horse's sequel comics when they eventually deign to publish them. I'm
a nerd, which is just hedonism disguised as literary taste.
The
thing is that just producing the same thing again and again bores
your audience no matter how much they loved the first thing. I loved
Legend of Korra but I
already watched four seasons of it. What I hope, given that Korra
was a 1930s movie serial in cartoon form and Voltron seems to be a
Sentei series, is that I'm going to get a very different experience
from this series almost by default.
Essentially,
once I knew Dos Santos and Montgomery were involved I wanted to see
what they were going to do next,
not see what they did before again. I want to see them run off in a
new direction, just as Legend of Korra
ran off in a very different direction from The Last
Airbender.
Wednesday, 11 May 2016
Why we love Leela
There's
a rant I've been meaning to have over how something being problematic
doesn't make it irredeemable. It can.
It absolutely can but not every time, which I think is something
people on both sides of the issue don't always get. Just because
there's an issue with a work doesn't mean you can't or should allow
yourself to enjoy it. Other stuff can redeem it.
So,
Leela. I love this character. Lots of people love this character. In
fact, I'd go so far as to say you'd have a long walk ahead of you
trying to find a Classic Who fan who doesn't at least like her a lot.
But
why? I mean, there are a lot of problematic characters in Doctor Who
and Leela is up there. She's a hot mess of racial and colonialist
issues; there's the infamous screen test photo where she was original
going to be played in blackface; her costumes basically exist only
for sexy value; and, no one on the TV series other than her creator
Chris Boucher could write her worth a damn. Oh, and she gets one of
the worst exits in the series history: married off to a wet guard
she's barely shared a line with let alone share actual chemistry.
Love
her, though. Why? Well, basically, this...
Louise
Jameson has infinite reserves of dignity and between Tom Baker's
hostility to her presence and some damn awful scripts she bloody
needed it. She's an absolute joy to watch and Jameson always manages
to find something to do with her lines even when they're bad,
condescending to the point of racism, or just damn filler. Jameson is
so much better than the stories she's appearing in.
Luckily,
times change and now Jameson has the scripts to match her talent at
Big Finish: Wrath of the Iceni; Nigel Fairs' Companion Chronicles;
any given episode of Gallifrey... the list goes on. Also, she and
Baker get on a lot better now so we finally get to see the fantastic
synergy they had at length instead of in the rare moments back in the
day when Baker could actually stand to share the screen with someone
else.
Labels:
Big Finish Productions,
Doctor Who,
Leela,
Tom Baker era
Tuesday, 10 May 2016
Pokemon Sky Trainer roleplay is a go!
Nintendo
just revealed the starters and legendaries for Pokemon Sun and Moon
and... boy, do I love it when a plan comes together!
So,
yes, we have a dual Grass/Flying type starter, the spherically
adorable Rowlet. Also, the legendary for Moon is a big bat thingy.
All good news for me and my plan to roleplay a Sky-Trainer character.
I genuinely wasn't expecting to get a Flying type starter, I think
the only time that's even sort of happened is that Charmander evolves
into one.
I
actually picked up a cheap copy of Pokemon Alpha Sapphire this
morning (they're good games to tinker with whilst I'm listening to
audio plays) and I'm going to take it more “blind” than I did
Pokemon X. With Pokemon X, I was perpetually checking out the
weaknesses of my enemies on my smartphone. Honestly, I feel that's no
more cheating than the strategy guides we used to have as kids but I
would like to see how I do actually trying to learn the advantages
and disadvantages of the types and items and so on.
The
only thing I have to decide (for this and for Moon) is whether I'll
be giving my trainer a new name or whether my Pokemon X character
Vicki is going to be travelling the various regions Ash Ketchum
style.
If
I decide to go with a new character here, I think I'll call her
Elspeth.
Labels:
pokemon,
Pokemon Alpha Sapphire,
Pokemon Moon,
Pokemon X
Ah, Old Battle Reports
I
really miss battle reports. When I first got into Warhammer, battle
reports were my favourite part of White Dwarf. This was around WD280
– 300ish, my first year or two in the hobby. Those issues had great
battle reports with five minute fictions to set up the story, long
introductions by the players explaining their army selections and a
very personable prose style. Those batreps really helped me see the
world of Warhammer in the game I was playing. They were also a great
place to see a fully painted army in all its glory, which is a real
inspiration and something you very, very rarely see in an actual
gaming environment (no criticism, we all buy more than we can paint,
nature of the beast).
Those
battle reports (and the Tale Of Four Gamers that ran from WD300) are
something I go back and reread every now and again for inspiration.
Just the other day I dug through my shelves for WD278 and WD292,
which ran a pair of Tomb Kings/Bretonnia match-ups.
These
two reports tell a linked story. In the first, Duke Theuderic led his
knights against the Tomb Kings of Khemri and got absolutely
slaughtered. In the second, Theuderic's grandson Henri returns to
exact revenge. It's a simple narrative but I like it. That second
batrep was the one that convinced me I wanted to paint some
Bretonnians and now they're my signature army.
I'm
rereading them, incidentally, because I'm planning a series of games
with my Tomb Kings against my friend Tom's Bretonnians. It's a
classic match-up to me and I'm really looking forward not only to
playing it but to playing against
Bretonnians, which I've only done once or twice.
Also
for the nostalgia kick, not that there's anything wrong with that.
Monday, 9 May 2016
The joys of incremental progress
I
am getting dangerously close to completing Pokemon X: I've defeated
Team Flare; caught the legendary Xerneas (jury's still out on that
decision); beaten the final gym in Snowbelle City to get the last
badge; walked the Victory Road; and, now I'm standing outside the
Kalos League Building prepared to take on the Elite Four and the
Champion.
I
haven't completed a computer game in years. It might not be much of
an achievement but it does feel nice to get further in one of these
games than I ever have before. I think my record before was seven gym
badges in Platinum and then I got stuck fighting the boss of Team
Galactic and his damned invincible Gyarados. So at least I've proved
to myself I can defeat the narrative villain, not just gym leaders.
Incremental
progress is a lot more important than we give it credit for.
For
instance, I've spent the last fortnight hitting my head against a
brick wall with my painting. I've been having a lot of trouble
painting a unit of sixteen Glade Guard for my Wood Elves. I couldn't
get the highlighting right on their red tunics and was blanking on
how to do the leather areas.
So
last night I decided to change tac. I picked up five of the many,
many Skull Pass Night Goblins I have lying around and decided to use
them to do some colour tests. I painted them with red hoods and used
their shoes to test out a leather method. Both look great, both will
now be used on the Glade Guard and now I have five nearly finished
Night Goblins and a cool new colour scheme for them to show for it!
I
also finally got those damned Skeleton Horse Archers to go together.
Great thing about Skeletons is that once you have them undercoated
they start to look like something pretty quickly which cuts out that
frustrating phase where every model just looks dispiritingly
terrible.
Not
a bad start to my week off.
Sunday, 8 May 2016
Oath of Moment #1
I am getting these half-built Skeleton Horse Archers off
my desk! I only need to glue a few small components on and then they
can go to the painting table. Hopefully once they're built I can get
them painted relatively quickly but, to be honest, that's kind of
secondary to not having them just sitting there any longer.
So, not even a particularly arduous one this week since
we're in for some nice weather: just finish building these five
models. Getting them painted would be nice but I'm not going to beat
myself up over not finishing them.
Labels:
Army Project Tomb Kings,
hobby,
Oath of Moment
Saturday, 7 May 2016
Pokemon Sun & Moon roleplay idea
I've
really been enjoying Pokemon X, I was surprised by how much the
updated graphics refreshed the experience. I've also been watching
Dan Jones' Pokemon Diamond Nuzlocke Challenge series on the Extra
Play channel and I'm considering doing a sort of roleplay run when
Sun & Moon come out.
Not
a Nuzlocke run, though. Maybe I'll do a second run of X under
Nuzlocke rules but it doesn't feel like a “new game” sort of
thing when you're as bad at keeping your Pokemon alive as I am.
No,
what I'm considering is giving my trainer character Vicki a
speciality type of Pokemon. Yes, I know that every strategy guide
ever has counselled against this very thing but I think I've found,
if not a loophole, a way to make it semi-work. The only way to be
sure is to try it.
Over
the course of X my “Pikachu”, my bestest Pokemon who takes on all
comers and wins hasn't been my starter but my Talonflame, Redbird.
There are also a ton of Flying-types I absolutely love the look of
like Emolga and Hawlucha
In
Sun & Moon (whichever has the coolest legendary on the cover)
Vicki will be training to become a Sky-Trainer. How I think this will
work is that I'll just catch whatever I can as normal to fill the
Pokedex but whenever I catch a flier I have to go the Pokecenter and
put them on my team. Oh, except for Bug types that evolve into
flyers, obviously. I might be tempted to keep things that are
obviously flying even if they aren't Flying types like Gastly or
Honedge, I'll have to have a think about that.
Maybe
I'll pick up a copy of Alpha Sapphire / Omega Ruby to test this idea
out.
Friday, 6 May 2016
Tomb Kings cavalry (an exercise in frustration)
Building
Tomb Kings Skeleton Horse Archers almost makes me appreciate the
decision to cut the range. These might actually be the worst designed
miniatures I've ever had to put together.
No,
I'm serious. The riders aren't designed to fit on the horses; the
quivers aren't designed to actually rest against the torso; nor are
they designed to leave room for the skeleton's head to attach to the
neck connector; and, the bows are so heavy on so small an arm
connection that you have to hold it in place for ages before
the glue will actually hold it in any position that looks halfway
decent and even then it doesn't line up with the awkward angle the
head is looking in unless you want it to look terrible.
Do
I have any advice to make building these things easier. Yes! Don't!
If you want any from now on you have to get them second hand anyway
so just skip the twitch-inducing frustration of construction and buy
them pre-build on eBay.
Thursday, 5 May 2016
Let's talk about this new Spider-Man
(Spoilers
for Captain America: Civil War, especially the bits about
Spider-Man)
My
thoughts on Civil War are complex and we'll get to them once
they've percolated a little longer. The short, tentative, early
version is that it's a good film. The good bits are amazing but the
bad bits are a little too vital to the plot to entirely ignore.
Overall I'd say its a better film (certainly a better Avengers film)
than Age Of Ultron but not as good as Winter Soldier,
there are just a few things I want to work out before I discuss the
whole film at any length.
Tom
Holland as Spider-Man, though? I know where I stand there. I like
him, I'm looking forward to the new movie.
Okay,
okay, I know the character is only in this film as an extended
trailer to reassure the audience that this reboot will go better than
the last one (and let's hope so, if we have to go through this again,
Aunt May will end up in her teens) but that doesn't stop it from
being very convincing.
So
what's to like about this version? Well, for one thing I think
Holland's version is the best yet at the half-sardonic,
half-hysterical fight banter. For another, he has a couple of moments
of utter panic in his first scene which sell how he hasn't been doing
this long and doesn't have the coping mechanisms in place for when
Peter and Spider-Man's worlds collide, which is a pretty big element
of a lot of Spider-Man stories. Seriously, Tony Stark frantically
signalling to Peter to be cool by blinking with both eyes would be
the cutest thing in this film if not for the Vision trying to cook.
The
costume looks better than the trailer led us to believe (and is there
an element or two of Ben Reilly's suit there? Just me?) and there are
plenty of cool “Spider-Man poses” to keep things visually
interesting. The new ebbing also looks great, too. Most of all
though, Holland splits the difference between the two previous
versions. He's a believable teenager (like Garfield) and he isn't
classically “Hollywood attractive” (like Maguire, sorry pardon).
Of
course, holding down a couple of extended scenes and holding down an
entire movie are two different things. On the evidence, Holland at
least has the charisma to stand out in an ensemble piece. Rumour has
it, based largely on the title Spider-Man: Homecoming,
that Marvel and Sony are going for more of a Buffy-style high school
dramedy, which I think Holland would be perfect for.
Time will tell, of course, and for the first time in
years I find myself looking forward to a Spider-Man movie.
Wednesday, 4 May 2016
Warhammer Resources: Norba Miniatures
Hello
and welcome to the first installment of Warhammer Resources, an
occasional series highlighting third party resources for use in
Warhammer Fantasy Battles now GW have done the honest thing and
started cutting product left and right for the game they no longer
care about. As a disclaimer, the products highlighted in this post
are ones I haven't bought (yet) and so I can't vouch for physical
quality or customer service
Yeah,
bitter. You know why? Because my signature army, Bretonnia, no longer
has a product range. I have what I have and that's it. Unless...
Norba
Miniatures came to my attention the other day when my friend Matt
sent me pics of their Not-Bretonnian Foot Knights (available with or
without command models). They also have a Not-Great Unclean One and
Not-Chaos Dwarfs, all of whom obviously are. Judging by the website
photos the quality of the sculpts, whilst not up to modern GW
standards, won't look too out of place, more like classic miniatures.
I've
yet to research how easy and reliable Norba are to buy from and, like
any new company, I suggest doing so before purchase but I remain
cautiously hopeful for their future offerings.
Tuesday, 3 May 2016
Xerneas, the legendary imposition
Talking
of things I get an itch to do every couple of years: Pokemon. Every
once in a while I'll upgrade to the next Nintendo handheld up and,
inevitably, the first game I buy will be a Pokemon title just out of
sheer nostalgia. I find them to be nice, low strain games to fiddle
with as I listen to the radio or during a spare moment and I rarely
get very far in them. In fact this time round is the first time I've
got as far as catching the game's legendary, let alone beaten all the
gyms and or reached the Regional League.
First
off, the whole reason I got Pokemon X was that it had the coolest
looking legendary on the cover: a deer with crystal antlers.
Beautiful design, certainly the best of the four legendaries the 3DS
game covers were touting at me. Yes, thought I, I want that one, I
will play this game.
Then
something happened. You see, once I'd beaten Team Flare and captured
Xerneas the game asked me whether I wanted to add Xerneas to my
party, displacing one of my six Pokemon to the storage system. I
agreed. Though I'd never got this far in the game I was sure there
must be compelling game reasons for this choice.
The
thing is, though, that I resented it. Against all expectation, I had
actually bonded with my party and was sort of miffed at the idea that
this random Johnny should come in and just assume a place on the
team, displacing one of the Pokemon who had travelled across the
Kalos region with me.
I'd
spent some twenty-odd hours of this game slowly but surely assembling
a team that could take on all comers: Gumdrop the Greninja (Water,
Ghost); Sizzles the Raichu (Electric); Rosebud the Venusaur (Grass,
Poison and bearing a mega-evolution stone); Dorfl the Golurk (Shadow,
Ground, Ghost, Steel); Redbird the Talonflame (Flying, Fire, Steel);
and Cuddles the Pangoro (Fighting, Dark).
I
felt I had as many bases covered as any six-man team could and,
honestly, even by sending Sizzles to the PC I've actually benefited
on that score. I might have lost Electric attacks but I gained Fairy
and Bug attacks.
Still,
I find myself in the odd position of wanting to go against the
obvious game mechanics and just reinstate Sizzles to the team. We
went through a lot, that electric rat and me. If nothing else he
managed to one-shot a couple of Gyarados and I hate Gyarados. It was
a Gyarados that kept killing me in Pokemon Platinum and I've fostered
a grudge ever since.
Funny
how we invest in these things, isn't it?
Monday, 2 May 2016
Terry Brooks, it's not you, it's me
Terry
Brooks is an author whose work I'd love to read but I just can't get
into it. I say this having just given up on The Sword of Shannara
at the 58th
page, and that's an improvement on last time.
Consider
this another nail for me to drive into the coffin of “objective”
review because, ultimately, I can't call The Sword Of
Shannara a bad novel. It's a New
York Times bestseller; its remained constantly in print for nearly
forty years; and, Terry Brooks is still making a living writing books
in the same series. It is, in short, an utter classic of modern
fantasy.
An
utter classic that I just can't get on with. There's nothing
functionally wrong with it, even the dense info dump Allanon gives to
Shea and Flick Ohmsford in the second chapter is no worse written
than the literal history lesson David Eddings opens the Belgariad
with and I love that series. There's just something about Brooks'
writing that doesn't click with me, not just here but also in The
Scions of Shannara and Magic
Kingdom for Sale – SOLD!. Yes,
this is basically an author who I try to read every couple of years
and have the same lack of success with every time.
Why? Because I feel like I'm missing something. Now, I
don't subscribe to that whole “you're not a proper fan of X unless
you've done Y” gatekeeping bullshit but this series is such a
massive part of fantasy's history that I feel odd not having
experienced it.
Oh well, suppose I'll try again in a couple of years,
we'll see how it works out then.
Sunday, 1 May 2016
Painting Journal #1: Tomb Scorpion
After
some severe hobby doldrums, I finally finished my first miniature of
the year and, let me tell you, just getting something finished has
really energised me. So, the Tomb Kings Tomb Scorpion, one of my
favourite models ever. I remember when I first got into Warhammer
there was no model I wanted more, unfortunately the army just didn't
grab me back then but here we are now and here he is...
Ease
of Building
I
cannot imagine the nightmare this would have been in metal. For all
of Finecast's deservedly awful reputation (and I did have to bend a
couple of legs back into shape) I don't know how anyone could stand a
body that large on legs that small in metal and not have it collapse
every five minutes.
As
it was, working with the Finecast version of the kit, the only issue
was that the legs don't really offer any obvious contact points for
the gluing the Scorpion to the base. In the end I just had to hold
the model down on the base and dribble superglue over the ends its
feet. It isn't elegant and it is a bit visually obvious but it was
the only way to go.
Ease
of Painting
There
are these two round... objects on the back of the model, wedged
between the mummified Liche Priest and the stone body of the
construct. No one seems to know what they are and no official
photograph is at a angle for you to see what 'Eavy Metal did with
them. So my friend Dave and I decided they were canoptic jars and I
painted them as earthenware. I think that makes sense and if it
doesn't then someone should have said something in an official
source.
Aside
from that small philosophical issue the kit is actually pretty easy
to paint, being comprised of the four basic Tomb Kings materials:
bone, stone, bandages and gold. Of these the biggest challenge is
deciding what sort of stone to paint, the other techniques being
pretty basic ones that most painters have preferred methods to
achieve anyway.
Be
warned, there are a lot of little chips in the stone and bone
sections, as well as some hard to reach sections in the hole the
Liche Priest is lying in so you might have to go over your base coat
a few times.
Self-Critique
Not
much to say here. The bone is the same basic technique I've used on
all the bone in the army and that's most of the model. My quest for a
decent gold method continues. This is Balthasar Gold washed Agrax and
drybrushed Golden Griffon which is duller and “older” looking
than the one from the painting guide but somehow not deep enough for
my purposes. Eh, further experimentation ahead and perhaps it'll look
better on smaller details with my infantry.
My
crappy pictures (new house = new photography set-up = LEARNING
EVERYTHING AGAIN!) doesn't show the Dark Reaper drybrush on the black
stone but it looks quite cool in person, trust me. Please?
Anyway,
I'm happy with how the mummified Liche Priest turned out, especially
the bandages, which makes this a good test case for the Tomb Guard
I'm building right now.
Overall,
I think I did well.
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