Friday, 18 August 2017

Olbermann vs. Farage. FIGHT!


Things have been hectic this week and I haven't had a chance to read anything from this week's pull beyond Gotham City Garage so no reviews today (maybe tomorrow) but it is SummerSlam weekend so let's talk about a fight I've been wanting to see for months and it seems like we're going to get it:
Yes, Keith Olbermann called out Nigel Farage on Twitter. I am, as I have alluded to before, low key in love with Keith Olbermann, an unashamed liberal more than willing to scream at the world until it bloody listens. Nigel Farage, meanwhile, was perhaps most accurately described by Youtube video game commentator Jim Sterling as “the human equivalent of that feeling you get when you remember you swallow spider sin your sleep”. He is a racist conman who helped lead this country off a cliff and the government is still trying to decide whether they want to land on their head and die instantly or on their legs and hope to be as lightly crippled as possible.

I want Olbermann to destroy him. I don't care that its mean, I want to hear the rant. 

Thursday, 17 August 2017

The Big #1: Gotham City Garage

Whatever else I might have to say about them, DC have absolutely hit on a winning formula for their Digital First offerings. By now, Bombshells is one of my favourite series of all time and the various Trinity-starring anthologies were gold mines of interesting, innovative takes on the characters that often put their mainstream counterparts to shame. Seriously, take the time to track down the collected editions of Sensation Comics, Legends of the Dark Knight and Adventures of Superman at some point, you'll never see as many and as interesting interpretations of DC's flagship characters as you will in those issues. Plus, there was a fantastic Batman Beyond series under the digital imprint.

Anyway, here we are again: Gotham City Sirens, another alternative universe again focussing on DC most iconic female characters (and, hopefully, like Bombshells it'll spin out to encompass many more characters).

This time its thirty plus years since the end of the world and the last city on Earth is The Garden, a utopia governed by Lex Luthor. Yes, its dystopia o'clock and our plucky young female protagonist is Kara Gordon who has some sort of job managing the implants that keep people docile and happy. That is, of course, until her secret past catches up with her and she's forced to go on the run.

This is absolutely and blatantly an attempt to do the DC Universe as YA dystopian fiction and you know what? I am all for that. True, we've got a year long Kamandi series running right now but seeing Supergirl running around a world that's half Logan's Run and half Mad Max has an extra edge of gleeful smashing the toys together to see how it works to it. The whole first issue follows Kara, Harley on the cover be damned but I'm more than used to the fact that covers mean nothing from the last two years of Bombshells, and the titular garage has yet to appear. Neither has Gotham, come to think of it, whatever form the place takes in this world. Certainly a different one since we get to see what Batman is like in this world and... its not a nice guy who adopts orphans, that's for damn sure.

Whilst the series doesn't gran me as strongly and powerfully as Bombshells did, it doesn't introduce a lot of interesting elements and some nice character redesigns. The world is interesting if, at the moment, a bit too easy to boil down to two film references. Part of this feeling, though, is probably down to the source material. I'm not really that into the Hunger Games and its stablemates whereas Bombshells' pin-up art style has a more timeless and attention grabbing quality to it, at least for me.

That having been said, the cliffhanger promises that the series might be going in a more Mad Max-y direction with the next issue, which is right up my street. 

Wednesday, 16 August 2017

Racists make the worst blacksmiths


On Monday, in Durham, North Carolina, protesters pulled down a Confederate memorial statue outside the county courthouse. I've seen the footage: it was pulled off a plinth and fell (if I'm judging the height of people next to the plinth right) about twelve feet.

Somehow, just from the fall, it ended up looking like this:
Now, I'm not a blacksmith but my best friend has taken some courses in the art and he tells me that is some really shoddy work. It turns out these things were churned out cheap in their hundreds as a way to make the South feel good about themselves after losing the Civil War.

Which they did. They lost. Its been a century and a half. Get the fuck over it.

On a more serious note, it is nice to see that the ultimate participation trophy here is as fragile as the special white snowflakes who feel the need to march through a half-empty college campus carrying flaming torches to assert their precious “white pride” and “traditional masculinity”. I mean, it is so important to these people to keep the monuments of their failure, their utter, pathetic defeat. Then again, given the number of swatstikas on display at Charlottesville these people have a positive fetish for failure, clinging to the scant consolation that cosplaying as history's boogeymen allows them to inspire fear like the emotionally stunted schoolyard bullies most of them are and that's all they have to lend some petty semblence of meaning to bleak , pointless lives spent hiding from the fact that quirk of genetics has granted them every social opportunity and they still managed to fail.

Also, I quite like that it proves you can just smash these things no matter what the government tries to tell you.
In which Confederate statues are rather like Richard Spencer's face, now I think about it. 

Tuesday, 15 August 2017

Finished Models #1 and #2: Makers of Things


August's big drive to finish models... begins. Cold over, I finally had an afternoon to knuckle down and get some painting done. The first two fruits of this labour and, unsurprisingly, the two models I had on the go that needed the least work but there are a few more models sitting in the “out” tray waiting for their bases to be sanded and painted but for the moment here's what we're starting with.

First off, the Dwarf Runesmith sporting a natty blue cape that will also be the unifying character for all my Karak Ziflin regiments. Mostly this guy was a test piece for all sorts of metallic methods I wanted to try out. I usually prefer natural tones because, frankly, you can be messy as you like with those and it actually enhances the effect. Metals, though, those you have to be more careful with.

Mostly it seems to have worked out, though I did just throw my hands up and yell “fuck it” over the filigree on the helmet after the seventh time trying to follow the line with the tiniest brush I have. So I'm just saying that's embossed into the metal, not a seperate material that I need to bother with, thank you.

On the self-critique side: the sand on the base was drybrushed with Karah Stone and it didn't come out as well as the large stone. Probably some more experimentation needed there.

And, second, we have a Necrotect who, again, was painted mainly to test colours I wanted to apply to the rest of the army. Specifically, the green on the hat and the blue on the armour. My Tomb Kings are from Zandri and, according to one of the Nagash novels, the city's colours were sea greens.

The experiments came out okay though I admit I rushed to finish this one. Of all finecast models, this sculpt is one of the most abused with pebbling and rough edges everywhere. Still, this was the best casting I could find and I think he came out okay.

Now I need to get some sanding done to showcase some models with paintjobs more recent than six months ago. 

Monday, 14 August 2017

So, Necromunda, then

On the one hand, I am disappointed. There were some lovely rumours going around that Steel Legion were getting plastic kits. I've been wanting new plastic Guard for ages and Steel Legion are one of the more interesting designs from the old metal range.

However, I'll take this as compensation. I was never terribly fond of Necromunda as a system back in the day but I hope the simpler, more freeflowing design outlook of 40k 8th and AoS will be informing this new edition. You know why? Because Eschers:
Look at them in all their over-designed 2000AD glory! Hell, even if I don't like the new rules I might buy some on principle and use them as Chaos Cultists or Conscripts. Goliaths have also been announced, the big meaty fellows who, to be frank...
would make awesome Khornate Cultists. They interest me less from a painting point of view (between Poxwalkers and Fyreslayers I have plenty of shirtless dudes on the go). I also hope they plan to do more of the minor factions like the Scavvies, the mutant sewer-dwellers who used to be my gang back in the day. What can I say? I like an underdog.

As I said, though, the great thing about most of the gangs being random Imperial citizens mean you can find a lot of uses for them mainstream 40k armies: Chaos Cultists, Conscripts, Inquisitorial Henchmen, even human citizens of worlds recently absorbed into the Tau Empire.

I look forward to seeing how this all works out, both rules-wise and what gangs are going to get new miniatures.

But, seriously, GW, you need new Guard plastics. 

Sunday, 13 August 2017

The Chaos Lieutenant returns!

Later this week, once I've had time to give it a proper read through, I'll probably do a deep dive on the new Chaos Space Marines codex. For now, though, I want to focus in one thing, one little thing, that pleases me enormously about this latest iteration of the Heretic Astartes:

The Exalted Champion or, as we knew them in the third edition, the Chaos Lieutenant has returned.

I'm an old-fashioned sort who was brought up on Eighties cartoons and a truth I hold to be self-evident is that every great villain needs his scheming, treacherous minion-in-chief. Every Megatron needs his Starscream and so, in the old days, the Chaos Lord had his Chaos Lieutenant. I remember fondly a White Dwarf article where Matt Hudson (I think) started collecting an Iron Warriors army and went to great lengths writing a backstory for his Chaos Lord and Lieutenant including the reasons why the one was constantly plotting against the other.

Sadly, the idea didn't last. The character class disappeared in the fourth edition and was never heard of again until we got the Aspiring Champion model (but not rules) in sixth. Now, the character class is back in full force with rules and stats and a model and everything.

Its also, frankly, a good way to give people a cheap second HQ choice now two are compulsory for the bog standard force organisation chart. He's a solidly average character, in fact he's pretty much an Aspiring Champion from the bog standard Chais Space Marine squad with +1 WS and four wounds. His main benefit is a 6” AOE that allows your units to re-roll failed wound roles in the Fight phase (plus the Champion can re-roll failed hit rolls against other characters).

Its not spectacular and but its nothing to sniff at. To be honest, the main fun of having the character is getting to write a Starscream-esque character in your background which is a benefit in and of itself.

Saturday, 12 August 2017

Test Models: Victoria Miniatures kilted legs


I have come to hate the Cadian Shock Trooper. Its not that they're bad models, they're perfectly competent sculpts, pretty user friendly to build and paint. However, they are also immensely boring and I have painted dozens over the years and they are basically designed to be boring. They are literally the “standard issue grunt” recruited in their billions by the Imperial Guard.

So, when I decided to finally revive my old Guard army, the Silvik 23rd / Metellus 5th Tactical Support Detachment, I knew I had to do something to make them a little more interesting to look at and paint.
Enter Victoria Miniatures and their Kilted Legs set. They, in fact, do entire figures “Highland Guard” figures who just happen to dead ringers for the Drookian Fen Guard but I did want to keep some of the outline of your classic Cadian Guardsman. Also, the complete figures come out a little expensive and I want a largely infantry-based force. My background for the army always had them (at least, the Silvik side of the regiment) come from a very mountainous world so tanks and such are at something of a minimum. Lots of Sentinels, though, I like Sentinels.

First, though, I'll be painting this Veteran Squad. They are Sergeant Pertwee and his Particulars, the regimental quartermaster's personal scrounging squad whose... extracurricular activities get a blind eye turned to them by Commissar Foster and Stratego Callum so long as the Sergeant is willing to lend the squad's considerable skills to certain behind enemy lines missions. This would be the reason they're armed the way they are: a nice all-round squad geared up to break bunkers and vehicle armour but capable of going anti-infantry if I have a need.

I'm almost certainly giving them a Chimera. It might not have originally been theirs but you can repaint those things pretty quickly if you feel the need and I don't know what you mean, Commissar, there's always been this many Chimeras in the pool, purely a discrepancy in the paperwork we'll get it corrected, just sign here, sir.

Now I just need to decide how to paint them. I don't want to go historical redshirt on them but I have also painted enough green and grey over the last couple of weeks to last me a while.

Maybe something in blue?

Friday, 11 August 2017

Comic Reviews

A light week and I have a cold that's doing a number on my ability to concentrate and/or stand, so here are the opinions I was conscious enough to write down.

Detective Comics #962
As Intelligence draws to a close, I find myself baffled to find that I like Azrael. That's never happened before. I hated him when he was Batman, I ignored him when he was “The Agent of the Bat”, I tried and failed to like the new version introduced during Battle for the Cowl and sighed when he was brought back in Batman and Robin Eternal. In all honesty, I was fully prepared to accept that this was just one of those characters who appeal I was never going to grasp like Deadpool.

For one thing, I like how James Tynoin IV doesn't treat Jean Paul's faith as a joke or a source of ignorance. I especially like that he constantly paired the character with Luke Fox, a scientist, and had their conversations be constantly respectful and understanding on both sides. Then, finally, in this issue we get the character having a long monologue at his dark mirror, Ascalon, on the dangers of blind faith and closing yourself off to outside ideas out of fear they'll make you question your certainties. (By the way, did Ascalon in the dream sequences remind anyone else of Harvest from the first New 52 Teen Titans series?)

This was, perhaps, not the strongest plot of this run but it was absolutely one of the character high points: Luke and Jean Paul, Bruce and Zatanna, Cass learning Shakespeare, Kate crushing on Zee (that girl has a type). With the next storyline promising to resolve the lingering thread of Tim's incarceration, I'm glad this room was made for such a strong series of character studies. Also, I hope this inspires editorial to look into finding a more permanent home for Zatanna, a character I can never get enough of.

Generations: Jean Grey/Pheonix one-shot
Okay, let's see if this one gives me any more idea what's going on with this whole “event we're running in the middle of an event but this time there's fewer Nazis” thing Marvel's got going.

Well, not so much, but again this was a damn fun story and intimately tied in to the events of the ongoing it sprang from. Honestly, part of me wonders why this and the Hulk one couldn't have just been a regular or over-sized issue of their ongoing with the Generations branding but I'm not in the hole for too many of these so I'm okay with the expenditure. Just don't push it, Marvel.

As to plot, Jean finds herself on a beach sometime inearly days of the classic Chris Claremont run to find the older Jean Grey of the oast (just go with it) enjoying the sun and mourning her fellow X-Men who she thinks died in the Antarctic (they didn't, in fact they're in Japan). Its interesting, as Cullen Bunn points out in younger Jean's narration, that at this point the other Jean is as concerned with distracting herself from the horror of her life as younger Jean is. From there things get a bit more cosmic than I expected, with Pheonix!Jean dragging her younger self out into space to show her the wonders the Pheonix is capable of, all the while younger Jean ruminating on the horrors that are on the horizon.

Its not so much a step forward on the road Dennis Hopeless is taking in the Jean Grey ongoing as a chance to give Jean more context for what she's preparing to face but in a way that makes this story more necessary. The over-sized perfection of the classic Jean Grey takes a few necessary dents here: she's running from her problems, blind to the threat she's going to become, abusing her powers in a way not entirely different from Season Six Willow (a scene that's actually a nice callback to a scene from the Claremont era). Its important to remember that the monster Jean is scared of becoming is still Jean Grey.

Mister Miracle #1 (of 12)
On the one hand, as much as I like a good mystery, I am getting a bit tired of the “obtuse for obtuseness' sake” way that DC has been structuring series like this. True, I'm not finding this as annoying as the various Young Animals series I dropped but I do hope it gets to the damned point sometime in the next couple of issues.

Anyway, its the latest instalment of the Jack Kirby 100th anniversary revivals DC are doing instead of taking one of the King's greatest creations and perverting him into the moral inverse of everything he was ever meant to stand for: a year long Mister Miracle relaunch! The opening issue is told in fits and starts, little vignettes surrounding Miracle's attempted suicide. Its engaging, though again I worry the style might outstay its welcome over the course of a year, and accompanied by some lovely art that does its best to be alienating by changing style and palette between scenes. Scott Free and Big Barda are, as ever, the cutest couple in comics even in a story with such a serious and downer beginning as this one.

Whatever else, this promises to be a distinct and interesting series and Tom King proved on his Batman that he doesn't like to take the obtuse alienation too far.

Star Wars: Doctor Aphra #11
I adore this series, have I mentioned that? Not much happens in this issue but its an issue written by Keiron Gillen in which not much happens so its probably more entertaining than anything else on the stands this week. Aphra's score of a lifetime has, of couse, turned sour on her thanks to the machinations of her much abused and surly murder droids Triple-Zero and Beetee and she and her guests are all on the run through the corridors of the space station from the insane technopathic AI she was trying to sell for the titular enormous profit.

That's it, basically, you could even accuse the issue of just being filler between the cliffhanger of last issue and tease for the main event that is this issue's final page. Usually I'd rate that as a cardinal sin but Gillen has such a facility for character, alongside Kev Walker's brilliant art, that I find myself not minding at all. 

Thursday, 10 August 2017

Bretonnia reinforcements from Reaper Miniatures


I was trawling ebay the other night and found two models from Reaper Miniatures that really inspired me. I've been thinking for a while of dusting off my Bretonnians and adding some units based on Matthias Elliasson's superb Warhammer Armies Project: Bretonnia book (available free from his site, incidentally).

One of these units is Herrimaults. They're bowmen with Skirmishers, Scouts and BS4 led by a Character called a Faceless, who has the stats of a knight. So, pretty obvious where all that's going: Robin Hood and His Merry Men.

Now, back in the day when Bretonnians were fresh and new additions to sixth edition, I did used to take a unit of skirmishing bowmen as a bodyguard for my Damsel and I rather think I'll return to the tactic. However, if they're going to be outlaws they aren't going to be hanging around with the noble daughters of the castle. Rather, I think I need to have some models to represent Damsels who have chosen, like the Faceless, to forsake their birthright in order to stand for the common man.

Enter the Reaper Miniatures models Tinley and Tristan the Loeremistress (pictures from the ebay listings). Tristan, she with the dragonette in her hand, could certainly look more like a barmaid than a noblewoman with the right paint job. Tinley, meanwhile, has that Little John-style pole in place of the more decorative staff a battle wizard is usually seen toting.

As to the Herrimaults themselves, I recall having some Wildwood Rangers' heads knocking around from when I made my Eternal Guard so I'll see if those can fit on a Peasant Archer's body which would make the Herrimaults look distinct enough from the rank and file Bowmen. Well, that and the monochromatic green colour scheme they'll inevitably have, of course. 

Wednesday, 9 August 2017

Nurgle Daemons test model


It would figure that the first model I finish (aside from basing) in my month of trying to polish off old projects would be a new model I was only tinkering with on the side whilst working on my Tomb Guard. Anyway, here it is, the colour scheme for my Death Guard's Daemon allies:


Nice and simple, easy to production line. The flesh is Mechanicus Standard Grey washed Nuln Oil all over and then heavily drybrushed Dawnstone. The inner fleshy bits are just Bigman's Glow washed Athonian Camoshade to darken it a little.

Given how long all the little bits of banding and fleshy mutations are taking me on the Death Guard themselves its nice that one element of this army is going to be simple to paint. Hopefully, anyway, I've already basecoated a set of Nurgling bases to see how it works on a unit en masse.

Then maybe I'll get those Tomb Guard done (I should not have started this project with a twenty model unit). 

Tuesday, 8 August 2017

Doctor Who asks and opinions


I'm sick as a dog and incapable of actual thought this morning so, instead, a Doctor Who prompt thing someone sent me, originally from the tumblr of one “dorotheemcshane”. Thirty-one questions and the length and breadth of the time and space to answer them with in as rapid fire and unedited as I can:

1: Top 3 Doctors?
Matt Smith; Colin Baker (mainly because audios); and, Sylvester McCoy.

2: Top 3 companions?
Leela; Rory Williams; Jo Grant.

3: Favourite quote?
Can't beat the Seventh Doctor's monologue/mission statement at the end of Survival: “There are worlds out there where the sky is burning; where the sea's asleep and the rivers dream; people made of smoke and cities made of song; somewhere there's danger, somewhere there's injustice and somewhere else the tea's getting cold. Come on, Ace, we've got work to do.” Always brings a tear to my eye.

4: Favourite Dalek story?
Remembrance.

5: If you could pick one companion to travel with any Doctor, who would it be?
Ace and Twelve.

6: How much EU have you seen?
I've been around a hell of a long time. I read bits and pieces of the New and Missing Adventures as a teenager, probably most of the EDAs and PDAs, been collecting Doctor Who Magazine (and reading the comic strip every issue) since mid-1997, and followed Big Finish pretty religiously since they started, as well as odds and ends from the naughty unlicensed side of the EU like the BBV audios and P.R.O.B.E. Videos.

7: Favourite companion/Doctor relationship?
Sixth Doctor and Evelyn Smythe.

8: OTP?
Amy and Rory.

9: NOTP?
Seven and Ace, creepy af.

10: Any ships?
The obvious canon ones: Ian and Barbara, Ben and Polly, River and Doctor of your choice. Also a soft spot for Tegan/Nyssa and Liv/Helen fan fic.

11: First Doctor you saw?
Jon Pertwee in a repeat of Planet of the Daleks (I am not quite that old).

12: Favourite Doctor?
Wobbly final season aside, still Matt Smith.

13: First story you saw on TV?
Planet of the Daleks, see #11.

14: How long have you been a fan for?
Hard to say but I remember being really excited for the 1996 TV movie so at least since '96.

15: If you could travel with one Doctor, who would it be?
Three. Political debate and endless sandwiches? Sign me up.

16: Favourite TARDIS interior?
Matt Smith's first console room with the console made out of brick-a-brack.

17: How much classic Who have you seen?
Everything that still exists aside from the most recently recovered episode of The Underwater Menace. Don't know why, just keep forgetting to watch the DVD. Also, I've seen some form of reconstruction for all the missing episodes.

18: Favourite Cyberman story?
Don't care for them much, to be honest, so World Enough and Time/The Doctor Falls.

19: Favourite one-off monster?
The Sycorax. Love me some technomage aliens.

20: Least favourite story?
Terminus, a swirling vortex of missed potential and boredom.

21: Did you cry whilst watching any stories?
A couple of moments get to me: the final speech in Survival, as I mentioned, the last few shots of The Green Death, and Bill's goodbye to the Doctor in The Doctor Falls.

22: Least favourite Doctor (why?)
On reflection, probably Tennant. I loved him at the time but in retrospect there's so much whining and brooding in his series that just isn't to my taste.

23: Least favourite companion (why?)
Dodo. I almost don't want to say that because there are issues with the fact the actress had such crippling stage fright but, ultimately, the fault is in the writing. She could work, she does work in The Gunfighters, but elsewhere she is at best without character and at worst a mean spirited judgement on “young people today” (“today” for 1966).

24: Any eras that you would like to know better?
Troughton, especially his first season. Between him being such a physical actor and TV direction starting to move being the “radio with pictures”/broadcast theatre model that I don't think there's much debate that we lost a lot more from his missing episodes than Hartnell's.

25: Favourite EU companion?
Izzy Sinclair from the Eighth Doctor DWM comic strip. Closeted gay nerd with deep seeded identity issues not all related to her sexuality? Even now that would be innovative but when she was appearing in 1996 to 2003 it was downright revelatory.

26: Favourite episode (or top 3 if that's too hard)?
The Ribos Operation: Robert Holmes at his finest; Tom Baker at his scene stealing best (for good or ill); Mary Tamm majestic at all times; and the best Holmes double act that doesn't come surrounded by appalling racism.

27: Weirdest piece of merchandise you own?
I regret to inform you that I have descended to the lowest level of fandom hell: I have stolen a .pdf copy of The Book of the War.

28: Anything you want to see in the next season?
Jodie Whittaker to have a female primary companion (don't care if there's a male secondary companion but I feel, at this stage, that the main companion should still be a woman).

29: Thoughts on the current Doctor?
Didn't enjoy Capaldi's first season much but since The Magician's Apprentice I've felt he had one of the stronger runs and stronger character arcs of the modern series.

30: In your opinion, will the Doctor ever be ginger?
Next one's a woman, all bets are off. Well, most bets. Gingers are about as white as it gets, so probably.

31: Thoughts on the sonic sunglasses?
Love them, perfectly in character for Capaldi and I love Moffat's logic for including them as a way for any kid to be able to cosplay the Doctor. 

Monday, 7 August 2017

A Fantasy Renaissance


The last couple of months have seen me, for the first time in years, utterly obsessed with 40k. It has been at least three editions since I was any sort of regular player and I have probably played more games since 8th came out than I have in the last ten years. I adore the new ruleset.

Yesterday, though, our friend Iain came down from Scotland for a visit and he brought his Goblin army. I cracked out the Tomb Kings, Matt and Tom brought their Empire (Nordland and Nuln respectively). We played three games over the course of an afternoon and I remembered how much I adored the Fantasy game.

Which is good, since I want to spend my hobby time this month clearing the backlog of half-completed models and most of them are Fantasy models (with a few AoS for my Sylvaneth and Fyreslayers).

There are some techniques I want to test out that I have more excuse to test with Fantasy models. I want to try a white method that goes up through a grey base and Rakarth Flesh. Actually, a lot of the techniques I want to test out are based on using coloured base sprays to make effects easier.

I also painted a test Plaguebearer for my Death Guard and, I must say, I have missed painting “natural” colours where you can be an awful lot sketchier than lacquered armour. Drybrushing is my friend. After all these years I feel confident I will never have a steady enough hand for line highlighting.

At the end of the day this is all about improving my skills: new techniques, working smarter and faster, finding shortcuts that lead to the same or better results. 

Sunday, 6 August 2017

The Stoppable Wasp

Here we go again, then. I was catching up on the last couple of issues from Wednesday's haul and for to The Unstoppable Wasp #8. It was a lovely end to (I thought) the first arc: it tied together Nadia's twin legacies as Hank Pym's daughter and newest incarnation of the Wasp; it concluded a fantastic character study for Janet; and, to top it all off, it contained perhaps the most nuanced treatment of the break-up of Hank and Janet's relationship ever written and believe me there'll be a whole post on that one some time next week.

Then I got to the end and there it was: Jeremy Whitley writing the traditional and all-too-common goodbye letter with a faint touch of the Dear John to it. He even points out that the cancellation has nothing to do with the dedication of the fans (“it's not you” and so on...).

Hyperbolic as it seems I genuinely think that Nadia was the best new character Marvel has come up with since Kamala Khan. Her optimism and passion for science was a fantastic angle, never more so than when she absolutely fangirls out at Mockingbird not because she's a superhero but because she's a famous chemist.
The concept of a lab full of eccentric young female scientists had real legs even before you get into the diverse and interesting personalities that populated G.I.R.L.

But, no. The insular, risk averse industry once again discovered that it cannot afford to innovate and after a mere eight issues this promising, wonderfully written, beautifully drawn series comes to an end. Its just grand irony that this issue dropped the very same week as the first issue of Generations, the grand nostalgia project meant to appease the vocal fanboy contingent by bringing back all the white male heroes.

So this one goes on the list alongside Black Panther & The Crew as premature casualties of this industry that can somehow spawn the most popular movies on the planet and somehow not make any money off the source material because advertising is for sissies. 

Saturday, 5 August 2017

Doctor Who is for kids and that's okay

A totally mature and serious sci-fi alien, yesterday.

Here we are, at the end, with what I sincerely hope to be the last and dumbest Moffat Controversy. We were so close to out of the woods: just a couple more months and one more episode and then we could all enjoy that precious honeymoon period a new showrunner gets where they haven't yet done something Problematic and become the worst thing to happen to the show, to television in general, to the narrative storytelling and possibly to Western civilisation itself.

So, Steven Moffat said that Doctor Who is a children's show and people are pissed.

I really, really don't want this to get topped in terms of dumbness. I know hoping this'll be the last dumb Moffat controversy is just pie in the sky liberalism at its worst but just give me this, universe, okay?

Why are people so mad about this? Well, because they're adults and they've been “accused” of liking something made for children. Responses range from the merely pedantic insistence on calling it “family entertainment” to righteous anger at the mere suggestion that adults could be interested in a mere children's show and that Moffat is completely wrong about the basic nature of the series.

For myself, I'm fine with it. Children have always been the audience the BBC has pitched the series at and it has acted as a safe space for them to experience some pretty dark themes. The iconic villains of the series are Nazi analogues committed to (literally) universal ethnic cleansing. The main characters are put in constant physical danger but with a very definite social contract between writer and audience that they'll be fine in the end, mostly. This is a series that routinely gives characters posthumous happy endings (Clara, River, Jack, to name but a few the statute of spoiler limitations has expired upon). Its moral lessons are simple but largely timeless.

And its okay. I say this as someone who is just too damn old to care about whether what I'm into is right for my age: I read comicbooks every damn week; some of my favourite shows ever are cartoons like the DCAU shows or ReBoot (which totally holds up today. Okay, season three totally holds up today...); my favourite comfort food reading are all ages comics like Archie's Sonic The Hedgehog series and IDW's Transformers; I am rapidly falling down the rabbit hole of the Young Justice cartoon; I paint model soldiers as a creative hobby.

Oh, and I have been absolutely obsessed with this hokey old BBC kids' show called Doctor Who since I was ten years old. That's nearly a quarter century of emotional investment, bad teenage fan fiction and all.

That doesn't make it mine, though. Ultimately I'm just trespassing on a space meant for the kids who are ten years old now and need a hero who is valued because they are smart, funny and a bit socially awkward. That's a pretty vital social function the show has right there and that's something to be celebrated, not dismissed because the idea is inconvenient to your self-image. 

Friday, 4 August 2017

Comic Reviews


Its been a while, hasn't it? I fell out of reading for a bit and its taken me a while to catch up given that, at least on the Marvel side, at any moment my reading please could be ambushed by sudden Nazis. Anyway, I'm caught up now and there was even a hot new series that a couple of people insisted I should check out. So, without further ado...

Mech Cadet Yu #1
I bought this because of the names on the cover. Greg Pak wrote one of my favourite comics ever, Incredible Hercules, and with artist Takeshi Miyazawa he co-created Amadeus Cho, one of my favourite characters. Seeing the two working together again was an instant sell.

Did I like it? Well, yes, but with reservations. The story is set in a world where giant alien robots turn up every couple of years and bond with human pilots. Its been going on so long that the military has institutionalised it: there's an academy where the graduations are timed to match the arrival of new suits. Our protagonist, Stanford, is a kid who works with his mother on the academy's janitorial staff and dreams of being a mech pilot. One of the cadets, who has been chosen for the next round of mech suits, gives him shit for being working class, his mother thinks the cadets are idiots and doesn't want her son anywhere near the suits, and the day of the mechs are meant to arrive Stanford hangs around the landing site in a sulk.

You can pretty much guess how it goes from there. Its not bad, by any means, and I've never stood by “predictable” as a criticism but for the moment its all a bit standard. Given the pedigree of the writing I have high hopes but anyone expecting to have their minds blown by the first issue would be disappointed. Still, the art is great with Miyazawa drawing big panels with plenty of space for facial expressions and wide shows of Arizonan wastelands.

So far, the characters aren't grabbing me but the situation is fascinating and I really want to know more about the world Pak and Miyazawa are setting up. Mention is made that the first mech pilot, Skip Tanaka, has been off planet for many years so not only do things from space come to Earth but humans have gone out there, at least the ones in robot suits. Yes, I'm very much looking forward to seeing where this is going.

Spider-Man #19
You know what my favourite thing about Bendis' old Ultimate Spider-Man run was? Those single issue stories he'd do between big arcs that honed in on a single character's state of mind at that moment: Aunt May in therapy, Peter cussing out Nick Fury in an alleyway, Gwen processing her grief and confusion over finding out Peter is Spider-Man...

Anyway, this is a return to that. In an issue almost completely free of the ongoing superhero plot (aside from a quickie scene with Hammerhead) the focus here is on Ganke and Miles having a long talk about whether Miles really wants to be Spider-Man, whether he wants to be part of another man's legacy. I mean, as timeless questions for a teenager to ask that's definitely one of the big ones, right? Its a superhero version of whether a kid wants to take over the family business just because they carry the name that hangs above the door.

Also, I don't think I've mentioned how much I enjoy Rio Morales being alive in the mainstream Marvel Universe. Right now, Bendis is hitting it out of the park on the journey he's taking Rio on as she learns all the secrets her husband and son were keeping from her. I do hope she and Jefferson get back together, though, as much as his slightly cold and too logical explanation of his actions makes me start to root against him.

Nightwing #26
Speaking of relationships I like, I'm very glad to see that the end her relationship with Dick Grayson hasn't seen Shawn Tsang bow out of this series. She's an interesting character and now that Pigeon's returned we get to see her in the relationship we got told a lot about but never actually got to see (presuming she and Pigeon were new characters created for this series, my knowledge of lower end Batman rogues isn't exactly perfect).

Then there's Helena Bertinelli, teaming up with Dick once again to hunt down a mafia hitman in Sicily. Its great to see their dynamic at work again, especially with Dick's narration switching between the face he wants Helena to see and the inner turmoil he's feeling after Giz's death at the end of the last issue. Tim Seeley has always had a nice line in reminding the reader why Dick is unique amongst the Bats: its all in his relationships. You can't imagine many of his brothers beating himself up in the shower after the funeral of someone who was, really, not a particularly close acquaintance, this is the sort of self-doubt the others would reserve for a teammate, a comrade in arms.

Its an interesting emotional note to have the character on as the issue dives towards solving one of the big mysteries of the present storyline.

Star Wars: Darth Vader #4
Fight scene issue. Its a good fight scene with Guiseppe Camuncoli and Cam Smith providing fantastic visuals but after the last three issues of solid, interesting character work it feels a but light. Definitely this is the sort of comic that will work better a chapter in the trade instead than it does as a single issue.

Generations: Totally Awesome Hulk/Banner Hulk one-shot
Okay, so an even going on in the middle of the run of another event (Secret Empire). Yeah, that's not saturating your own market. Idiots.

Anyway, my ongoing bitterness aside, this Generations thing, based on this issue alone, seems to a) be more interested in doing small single issue stories related to specific series and b) completely Nazi free, which is an unexpected bonus. In this case, we have Amadeus Cho travelling back in time through mysterious means to meet Bruce Banner back in the early days of running around the midwest homeless and dodging his future father-in-law General Ross at every turn.

Best of all, this issue isn't a throwaway, it has definite consequences for the ongoing story in Totally Awesome Hulk and dives into the ongoing debate Amadeus and various characters have been having about whether the Hulk is necessarily a curse.

You know, so long as this doesn't turn out to all be an excuse to drive the entire publishing line back to fandom friendly nostalgia, I think I might end up liking this project. 

Thursday, 3 August 2017

A pointless hope for Great Coat Guardsmen


A few days ago, the following image was posted by Games Workshop as one of their Rumour Engine posts:
It shows, as you can see, a las weapon. Obviously, its hard to get an idea of scale in these images and that's intentional but its looks a lot to me like that's a laspistol. I think at the left-hand edge of the image there's a trigger guard and this is meant to be a pistol based on something like a Second World War luger or the like.

So its time to cross all fingers and delude myself into believing that Guard in great coats are coming. If I'm right about the inspiration behind that design it might be Valhallans or Steel Legion, maybe even Death Korps of Krieg. What's more, Warhammer TV's Tip Of The Day used a Forge World miniature for the first time ever and it was a Death Korps trooper.

I really, really want new core plastics for Guard. The Catachan Infantry Squad has been showing its age for years and I am so damn tired of painting Cadians.

What's more, Guard are one of the easier armies to create a new infantry range for. You need three pre-defined kits: Command Squad, Infantry Squad and Heavy Weapons Squad. Beyond that all the tanks and fliers are interchangeable, you just need a couple of extra heads on the Infantry Squad sprue to add some flavour to tank commanders.

I would absolutely love to have a Steel Legion or Valhallan army. Both have such great looks to them in theory but, sadly, in practice they are ancient metal sculpts that look terrible.

(I'd actually prefer Vostroyans to all of it but even in wishlisting this deluded I have to admit that some things aren't even this likely...)

Wednesday, 2 August 2017

Konor Background: Vectorum of the Seven Hands of Fate


Tinkering away at my Dark Imperium models and a few other bits, I started piecing together who my Death Guard are and how they operate.

My main idea at the moment is that the background will revolve around “The Seven Hands of Fate”, a sort of small council of the Lord of Contagion and his six most trusted advisors. A sort of Mournival or Nurgle. At the moment the composition of the Hands is the Lord of Contagion; two Malignant Plaguecasters; the Noxious Blightbringer; a Warpsmith; a Chaos Lord of the Purge aka commander of cannon fodder); and, an Alpha Legion sergeant in charge of the army's Traitor Guard and cultist contingent.

The composition of the Hands will vary over time, they won't be all the characters in the army but they represent the ones the Lord of Contagion has the most faith in at that moment. Needless to say, being kicked off the council is not a good sign for one's odds of survival beyond the next battle.

The Librarian leading my small contingent of Fallen is constantly trying to maneuver his way onto the council. Right now he is trying to displace the Alpha Legionnaire. I just like the idea of two representatives of the Most Sneaky Legions in a battle of wills.

The Traitor Guard aren't themselves Nurgelesque but my old Chaos Undivided Lost and the Damned army now working as mercenaries being rented out to the Death Guard by the Alpha Legionnaire.

The Purge are feeling happy to be included and blissfully unaware that the Death Guard consider them mongrels barely suited to a station in life as cannon fodder. On a practical level they just exist so I have an excuse to use some units that don't quite fit the strict theming of the Death Guard. Raptors, basically, I want Raptors and the Death Guard don't do dedicated assault troops. 

Tuesday, 1 August 2017

The Religions of Dune


There is a lot I love about Dune, both Frank Herbert's original novels and the later work by his son Brian Herbert and Kevin J. Anderson. At the moment I'm reading Sisterhood of Dune which is set many thousands of years before Dune itself and there's a section dealing with (and finally explaining, at least to me who hasn't read all these books yet) the Orange Catholic Bible.

You see, from bits and pieces here and there I understood that the Orange Catholic Bible was not the Bible and it turns out it isn't even a corrupted or altered future version of it, not really. Instead, its an attempt by the Imperium to impose a universal religion by merging all religions into a single faith. It went down poorly, by the way.

Its axiomatic that the world of Dune is all about doing Roman-style court politics in a sci-fi setting so having a sci-fi version of the Council of Nicaea in its past is a fantastic little worldbuilding detail.

There's also the idea of the Budislamic faith of the Fremen. Actually, there's the fact that not only are the Fremen Budislamic but they're specifically Zensunni. Not only have Buddhism and Islam merged at this point in history but there are subdivisions within the faith. That makes sense, after all the differing interpretations of, well, every religion going in the real world. Its actually something of a bugbear of mine that sci-fi and fantasy religions tend to be extremely and unthinkingly monodominant.

Its an incredibly minor detail but it lends an authenticity to ho a pretty fundamental aspect of human society works in that universe. 

Monday, 31 July 2017

My hobby plan for August


Simple plan, really. This coming month I am going to dedicate my painting time to completing as many half-painted models as I can. My entire Death Guard army, aside from a few unbuilt Poxwalkers, is painted in its main block colours (mostly green); I have twenty Dryads who just need their bases painted; that Legion Praetor I painted as an Angel of Redemption just need his metallics filled in; my Dwarf Rangers just need their weapons painting; and I made that whole post a few months ago about almost finished Fantasy models.

With any luck this will result in more than a few finished projects and a lot of practice for my photography. Also, it might result in me having a presentable Death Guard army to set down on the table sometime before the Konor campaign ends. You never know... 

Sunday, 30 July 2017

Korra: Turf Wars: my ship is at least 50% seaworthy


[spoilers ahead for Legend of Korra: Turf Wars part 1]

The new Legend of Korra comic Turf Wars part 1 won't be out in the UK for a couple of weeks. Still, lucky fans in the US have posted various odds and ends, including the following that made my old romantic heart very, very happy:
There is so much to love about this panel and this plot point before we get to my selfish, shippy personal reasons to love it. For a start, there's Kya's age. I'm not sure exactly how old the Kataang kids are but since her brother Bumi is retired I'd lay even odds Kya's at least fifty. In a media landscape where so many sapphic characters are still designed for male consumption here's a wlw with grey hair and crow's feet. Its just nice to have an older woman coming forward to congratulate Korra and Asami (as is the context here), assuring both them and us that they aren't alone in the Avatar world.

Incidentally, another scene that presumably follows this has Kya confirm there was no sexuality-based prejudice among the Air Nomads (which presumably continues with Tenzin's revived Air Nation) and that Avatar Kyoshi was bisexual. As someone who is so heartily sick of the way writers just tend to assume that the past always has to be uniformly awful for LGBTQ+ people, this is truly heartening.

Now, let's get on to my own selfish love for this scene:

I bloody love the Kyalin ship. I know that it is crack shipping at its absolute best. I mean, we're pairing two characters up who never meet on screen. Kya and Lin Beifong share exactly zero minutes and zero seconds of screen time in the whole four seasons of the series and, to my knowledge, that total doesn't get any better in Turf Wars part 1. The best we can say is that the two characters almost certainly know one another, Lin having dated Kya's elder brother for some years.

And yet, the fan fiction for the pairing is amazing. It was one of the first tags I stumbled upon when I first started reading fic on AO3 and the I absolutely fell in love with the dynamic: the cynical police chief and the laid back free spirit. Plus, pairing two middle-aged women together is a refreshing change, at least from my point of view at the time, from the usual pairings of a series' young and beautiful protagonists (not that Korrasami content isn't appreciated, of course, and I understand how much that pairing means to people, believe you me).

Now, I'm certainly not one of those people who feels a need for “their” pairing to be canon but, as I say, there is some joy in knowing the ship is at least halfway seaworthy. 

Saturday, 29 July 2017

The curious origin of Atomic Blonde

I have to watch Atomic Blonde, if only to work out what the hell is going on.

You see, I was already interested. It looked like a John Wick movie starring Charlize Theron beating up tons of dudes and then kissing ladies on the mouth. I can absolutely get behind all the concepts in that sentence, especially Charlize Theron as a female John Wick.
Then the reviews hit and I discovered it was an adaptation of The Coldest City written by Antony Johnston with art by Sam Hart. That's one of my favourite graphic novels ever. The graphic novel is a John leCarré-style spy thriller set in the last days of partitioned Berlin. The main character, MI6 operative Lorraine Broughton, is tough in a fight and resourceful but she's no John Wick and as for kissing ladies on the mouth... well, its been a couple of years since I last read it but I don't remember it.

I'm not even being a purist here: the film they seem to have made looks like a fun film and if nothing else I am genuinely curious about how they got from this book to the concept I'm seeing in the trailers. Of course, this is assuming the trailers are representative of the finished product which isn't always the case and if you have even a second of Charlize Theron a) fighting a bunch of dudes and b) kissing a lady on the mouth, then you're going to want to put that front and centre of the advertising. I can't blame anyone for that.

Still, an interesting potential case study and also perhaps a limit case scenario for my previous pious insistence that I don't mind changes to the source material if it makes the story a better fit for the medium its being adapted to. 

Friday, 28 July 2017

The Auxiliary Support Detachment and you


The Auxiliary Support Detachment is your one-stop excuse to put whatever you like alongside your regular army. Its a single choice from pretty much any battlefield role, which is generous, but just using the Auxiliary Support Detachment costs you one of your Command Points. Its open to abuse, obviously, but it has potential to create some very interesting combinations. Off the top of my head...

Your Secret Masters

Nice and obvious, your Astra Militarum army is secretly being manipulated by the Alpha Legion and now they have chosen to reveal themselves! Personally, I'd do with a fully tricked out unit of Chosen because if you're going to lose a command point over it you might as well go all out.

Fallen are another possibility. Then, of course, there's Genestealers for when you want to have a proper, full-on Genestealer Cult Regiment instead of the dregs represented by the actual Cults list.

Iron Warriors Basilisk Battery

First of all: yes, I got into playing Chaos under the 3.5 codex and thus remember when Iron Warriors could take Basilisks just because. Also, in spite of being weaker than a Vindicator's demolisher cannon, a Basilisk's earthshaker is always D6 shots and you get to roll two dice and choose the highest, which as far as I'm concerned is much better odds for flattening the servants of the Corpse God.

Xenos Mercenaries

Kroot, Blood Axe Orks and Eldar Corsairs (represented by Guardians, I guess?) all have a history of working with Imperial forces when the money's right and the commissars are conveniently dead. Also, Harlequins have a history of just turning up wherever they bloody please.

Gue'Vesa

I think I spelt that right. Basically, humans who have either defected to or grown up in the T'au Empire. Once upon a time they were a Chapter Approved unit made up of basic Guardsmen with the odd pulse rifle. Now, if you want to lose a command point buying a ten man unit of standard issue grunts or marginally superior veterans... well, to be honest, I've done dumber things in the name of fluff.

Just a few ideas to get you started.

Thursday, 27 July 2017

Batman: Bad Blood: the perfect pattern for Bafleck

Last night I watched Batman: Bad Blood, one of the straight-to-DVD DC animated features, and it is absolutely what DC-Warner should be planning to do with Ben Affleck as Batman (if Affleck still is Batman for the forseeable future).

To explain: the DCEU's angle on Batman is that he's an older gentleman who's been around for a while. The benefits of this are obvious: he has some experience; they don't have to run through his origin story again; and, if they don't want to waste time on an origin for the villain they don't have to, as with Joker and Harley in Suicide Squad. Mainly its just a way of getting around the fact that the audience can be relied upon to know the basics of Batman and his world by this point.

Bad Blood also has an older Batman and uses it as a driving force for the story.

In the first few minutes of the movie, Batman gets blown up and remains missing for about half the film. This means that the writers get to play with the idwa of Batman as a legacy. Now, obviously, this film is very much pitched at existing fans but seeing as how many Batman movies there have been its not out of line to expect audiences to be able to get behind this. Affleck is the sixth big screen Batman and, like James Bond, you have a pretty good idea of the character because of it.

So, we have a group of various bat-family characters filling the void. Alfred drags Nightwing back to Gotham so Dick can wear the Batman costume and keep the legend alive. Batwoman, who witnessed Batman getting blown up, represents the Batman legacy as inspiration (even if I do think this version of her original meetign with Batman casts her a bit too passively compared to the original comic telling). Damian represents the legacy of inheritance, which has deeper meaning later on in the plot. Then finally there's Luke Fox as Batwing, another son inheriting a role from his father but taking it in an entirely new direction. Even the villain of the piece is trying to exceed the achievements of their predecessor. Kate, too, has a plot revolving around her relationship to her family, in particular her father Jacob. There's a lot of history being explored here, perfect territory for a version of Batman mythos meant to contain a lot of unseen previous adventures.

There are issues. The main villain has a pre-existing relationship to Batman that isn't very well explained, at least not for a general audience. Similarly, the relationship between Bruce and Damian doesn't get much exposition beyond the simple fact that they're father and son.

Then there's Kate. I imagine most of the issues I have with this portrayal is the creators hitting up against the film's PG-13 age rating. The scene where she “flirts” with Montoya is punishing to watch, though it isn't as if the rest of the film shies away from the fact that Kate is a lesbian the dialogue just doesn't work at all. Surprisingly (or not) Dick fairs somewhat better in the flirt stakes, having a phone conversation with Starfire (during a fight with Blockbuster, no less) that repeatedly comes within one cut-off word of being literal phone sex.

I'm also none too clear on why Damian starts the film in a monastery but I think from some other dialogue that there's another film that precedes this one in continuity.

Nevertheless, as far as I'm concerned this is the standard Affleck's solo debut has to beat now. After Wonder Woman I am more hopeful than I was that it has a chance but this sets a high bar, at least as far as central concept goes.