Its
been raining on and off the whole weekend so far and I can't get a
good picture of my Archers to save my life. Trust me, I have eight
Archers finished aside frim the basing and as soon as light returns
to our world photographic evidence will be provided. I absolutely
need to invest in one of those light tents people keep talking about
and come payday I will.
So
instead let's discuss the rules I'll be using to play this army.
The
Bretonnia book is fourteen years old and two editions out of date. It
isn't bad exactly and its
hardly unplayable. Having core troops with a two-plus save does
wonders for power creep. The lance formation just doeesn't do much
anymore. In a world of supporting attacks a full lance formation of
nine knights gets nine lance attacks (including champion) and seven
horse attacks. Under the same rules a unit of ten knights in two
ranks gets eleven lance attacks and five horse attacks.
The
lance is obviously inferior and it shouldn't be. A Bretonnian cavalry
charge should be one of the most terrifying things to face down in
the Warhammer World.
Luckily,
Mathias Eliasson and his Warhammer Armies Project come to the rescue
on a shining steed. I'll be mostly using the eighth edition version
of the book (his website now hosts a version compatible with his own
9th
edition rules but its essentially the same, as far as I can see).
I
love this book, for the most part. There is one area in which I'll
still be following the 2003 rules and that's peasants. Eliasson has
raised Men-At-Arms and Battle Pilgrims to WS3 and that just doesn't
work for me. I see why he did it but I want to maintain a distinction
between the disciplined and trained troops of the Empire and the
grubby indentured rabble of Bretonnia.
That
aside, the book is basically perfect. Eliasson's version of the
Blessing Of The Lady is much more fitting to the background with a 6+
Ward in combat and a 5+ Ward at range against the cowards' weapon
that kills from afar. His lance formation confers Devastating Charge
which adds a welcome element of brown trousers time to my opponent's
day whilst maintaining the formation's disadvantages, to wit a narrow
frontage that won't get you many attacks back when charged and a
flank the size of Wales.
He's
expanded the Lores available to Damsels allowing them to take Heavens
(previously only available to the Prophetess) and Light. The choices
make sense: they're medieval knights so they get the astrology lore
and the religion lore. There's also a homebrewed “Lore of the Lady”
which I might experiment with down the line.
One
of most bitter ongoing gripes with the army has been addressed:
Pegasus Knights now have barding like the models do.
There's
also the fact that the 2003 book had a rather limited range of units
and characters. Its not surprising. It was a lower tier army, it was
the sixth edition and so that meant the standard load out of two
Lords, two Heroes, four Core choices, four Special, two Rare and an
extravagant three
special characters.
There
are a bunch of old special characters with modern rules in the
Eliasson book but what interests me more are the new units: Foot
Knights, the Merry Men-esque Herrimaults and Hippogryph Knights.
There's even a Robin Hood style character class to go along with the
Herrimaults: the Faceless. It might not sound like much but it adds
some extra variety to an army I know like the back of my hand.
Now
I just have to apply the colour scheme it took me over a week to
barely finish eight Archers with onto the other thirty-seven models
in that Battalion.
Also
to buy some things so I can actually provide pictures.
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