I
don't play pen and paper RPGs. I don't have the knack for
roleplaying, I come over all self-conscious. However, I find roleplay
manuals to be fantastic sources of inspiration, especially the ones
for Fantasy Flight Games' Warhammer 40,000 RPGs. Rites Of Battle,
for instance, has a wonderful system for creating your own Space
Marine chapter.
The
following was written using the headings and questions in Rites Of
Battle, filling in the details I'd already decided and picking
off the menu when I didn't have an answer. Later I'll write this up
in a more narrative form, probably as an old-style Index Astartes
article, but for now it's just the facts, ma'am.
Chapter
Name
The
Blades of Sanguinius.
Trials
of the Aspirant
Given the options I've decided the chapter tests its
aspirants using a mixture of the Exposure Trial and the Knowledge Of
Self. The exposure trial takes the form of a trek through a forbidden
region of their home world that is supposedly home to the Chapter's
fortress-monastery. This is a lie. The chapter is based on a
warp-capable star fortress in orbit of their home world and monitors
the progress of aspirants from afar, both through technological means
and deploying of Battle-Brothers in scout armour.
Those aspirants who survive the forbidden zone's many
dangers (ravenous predators, poisonous fauna, the usual...) and show
sufficient fortitude in their observer's sole estimation are rescued
at the point of near-death and brought to the fortress-monastery.
Once aboard the star fort the aspirant is treated for whatever
symptoms of exposure and such they are suffering but are kept
sedated. In this state they are brought before the chapter's
Librarians for the final test. The Librarians induce a dream state
within the aspirant with which to test their worth. The nature of the
dream depends on the mental qualities of both Librarian and aspirant
and may be different every time. Few ever speak of their experiences
in the dream state and the Librarian's word on the aspirant's worth
is final: to be inducted into the chapter, returned to their home or
executed on the spot is entirely up to them.
ORIGINS
When
was the Chapter founded?
The chapter was founded in early M38 as part of the 23rd
or “Sentinel” Founding because I like the name. I like the
foundings with names and that's the only one I know other than the
Dark and Cursed Foundings, neither of which particularly attract me
because you have to make the chapter massively flawed for the Cursed
Founding and I rather like the Exorcists being the last survivors of
the Dark Founding.
Why
was the Chapter formed?
Given the name of the Founding I'm going to say the
chapter was intended as a Standing Force guarding the Imperium's
borders from outside attack. As a standing force they have a certain
area of responsibility within which they are required to maintain the
Emperor's rule, though their deployment can take them far across the
galaxy.
GENE-SEED
How
pure is the Chapter's gene-seed?
Let's just go with the standard Sanguinary flaws, the
Black Rage and the Red Thirst, with just the usual level of
degeneration later founding Blood Angels chapters tend towards. So,
more Blades fall to the Rage and they feel the Thirst a bit more
strongly than the Blood Angels but they aren't all frothing nutters
like the Flesh Tearers or actively craving blood at all time like the
Blood Drinkers or Flesh Eaters.
Codex
Demeanour
There are a series of these Demeanours in Rites Of
Battle and I wasn't going to pick one but I gave them a look and
this one really called to me:
Swift As The Wind
The Battle-Brothers of the Chapter may excel at rapid strikes and lightning raids, but the trait extends to every facet of their character. They are as quick to anger as they are to jest. They can be impatient, yet display great personal initiative. Whilst not rash or foolhardy, such a Battle-Brother believes in the value of immediate action over protracted planning, and chafes at the bit to engage the foe.
I love the bit about being quick to anger and jest. I
want funny Space Marines.
HOME
WORLD
What
type of planet if the chapter's home world?
The Blades' home world, which I've decided to call
Tsubasa Minoris (Japanese for “wing”), is a planet whose society
is about the social and technological level of the Renaissance.
Home
world predominant terrain
I have this mental image of huge mountain ranges across
the whole planet with vertical cities built up the sides. The
different mountain states are in a state of perpetual warfare,
exactly the sort of social condition favoured for Space Marine
recruitment. Naturally, any attempt to make a lasting peace are
thwarted by Scouts from the Blades of Sanguinius with sniper rifles.
Relationship
with home world
Aside from the assassinations mentioned above and
whatever else is needed to keep the eternal wars of Tsubasa Minoris
going, I've decided the chapter maintains a “Stewardship” level
of control. By and large the mountain cities are ruled by their own
kings, prime ministers and diverse other lords. Each of these rulers
acts as a client king to the Chapter-Master, who holds the title and
rights of Imperial Governor. Usually there won't be much contact
between the chapter and the local lords except for states of
planetary emergency and demanding the lords send recruitment
candidates to the forbidden zone.
ORGANISATION
How
closely does the chapter follow the codex?
Again, the standard Blood Angels divergences: the extra
Assault Company, the Sanguinary Guard and Priesthood, the Death
Company and unique wargear items. Otherwise they're very much a Codex
chapter. I'll probably come up with funky names for individual
companies and such but it's just the standard ten company system.
Combat
Doctrine
Combined arms with a bias towards close combat. I don't
tend to like “specialist” chapters, I think a Space Marine is a
Space Marine and they should have the clear damned common sense to
train as generalists able to handle any situation. They are
Sanguinary, though, so combat and aerial assault are going to highly
favoured.
Also I have an idea, given the chapter name, that
sergeants and officers will favour power swords over other specialist
melee weapons.
Speciality
Restrictions
The book gives a list of roles (Apothecary, Techmarine,
Assault Marines, Devastators and Librarians) and pick one that the
chapter doesn't use. Another option offered is to “pick something
truly unusual”, so let's pick something unusual as none of the
other options really inspires me...
Given the terrain of their home world the chapter tends
to favour Land Speeders and Stormravens for vehicular support. They
do maintain an armoured vehicle pool as any chapter would but in
small numbers than would be standard.
Beliefs
The chapter, as was common in the background when I
started playing but isn't as common now, reveres the Emperor as their
creator but not as a literal god. They also venerate the memory of
Sanguinius as the sacrifice that secured the future of the Imperium
they serve.
Current
Status
Nominal. A full chapter of ten almost full strength
companies. Their tendency towards lightning hit-and-run engagements
lessens the usually high level of attrition Sanguinary chapters tend
towards.
Friends
and Enemies
Friends: the chapter has strong ties to the local
Mechanicus forge worlds because I want to have some Skitarii and Cult
Mechanicus detachments in the army. I also prefer the more bellicose,
honour culture view of Skitarii from Graham McNeill's novels to the
emotionless cyborgs their codex prefers and I think those sorts of
Skitarii would get on well with the Blades as I envision them.
Enemies: Like all Blood Angels successors, the Blades
have a fraught and cautious relationship with the Inquisition. I'm
not sure if the Blades have done anything major to deserve it or if
it's just their attitude of edgy caution that have made the Holy
Ordos suspicious.
Naturally, I intend to have my Ordo Xenos Inquisitor,
his retinue and his Deathwatch Kill-Team teaming up with the chapter
for all sorts of happy fun.
Battle
Cry
“Blood! Fire! Steel!” chanted in unison as the
chapter advances, blared out of helmet and vehicle-mounted
vox-casters at maximum volume to terrify the enemy.
Heraldry
The chapter symbol will be a sword, downthrust or, to
put it another way, the shoulder pad from the Dark Angels Veteran
Squad of which I have ample spares.
Livery
I'm not sure, except that there'll be a lot of red and,
I think, some steel to make them look more knightly. I'll have to be
careful not to just copy the Knights Of Blood colour scheme. Perhaps
through the use of some gold elements and making sure the body is a
solid red?
Okay: red torso and shoulder pads; silver arms and legs,
gold aquila and pauldron trim unless I think of something better when
I come to start painting. Death Company and Sanguinary Guard in their
usual colour schemes.
Tomorrow: tying it all together.
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