Last
night my friend Matt and I were flicking through the old Realm Of
Chaos sourcebooks and decided to try our hands at rolling up some
Chaos champions using the D100 and D1,000 tables. Obviously, most of
the rules are completely obsolete now so we agreed to re-roll
anything that we couldn't model. We also decided the number of rolls
we'd get would be equal to the sacred number of the champion's god
(eight if we went Chaos Undivided).
I
don't usually go in for random generation but it seemed like fun and
Matt was recovering from dental surgery so an activity that didn't
involve much talking seemed like a good idea. Anyway, I went with a
Tzeentchian and my nine rolls netted me the following:
First
roll got me off to a good start by netting me a Disc of Tzeentch to
carry my champion into battle.
Second
roll sent me to the Chaos Gifts table where I rolled up Weapons
Master which is essentially a skills buff but modelling the weapon
will be fun in an of itself, Chaos weapons always are.
Third
roll got me one hell of an entourage as I generated four Chaos Spawn.
Now, you're always going to get at least one bloody useless or stupid
thing with random generation and just lumbering myself with four
Chaos Spawn was frankly merciful by the standards of a system that
can net you a Silly Voice, Silly Walk, Big Ears, Bird's Feet or
Enormous Nose. Yes, four Spawn is practically getting away Scot free.
Rolls
four and five both came up Daemon Weapon. So I rolled on the Daemon
Weapons table and got Vampire (so the first weapon craves blood) and
Howling (which is equally self-explanatory).
Rolls
six and seven both landed on Gift of the Gods. The first gift was
Magic Of Tzeentch, in particular a Cordial of Tzeentch which is just
a random potion, just a fun little something to model on. I also got
Withering Gaze which means my champion has “the gaze of a Lord of
Change”, which has some combat benefits in the old rules and I
choose to interpret it as a level of precognition.
Roll
eight was another Daemonic Weapon roll. As per the rules this means
two of the three Daemon Weapon attributes I've rolled have to be
poured into a single weapon. This roll got me Animation, which allows
the weapon to fly off and attack people on its own. I've decided to
combine the Animation and Vampire attributes so the one weapon will
act as a sort of attack hound whilst the one with Howling stays with
the champion, maybe even whispering him advice as a sort of familiar.
My
final roll got me yet another pet, this time a Flamer of Tzeentch
which I chose not to roll Chaos Attributes for (I didn't know I had
the option, in all honesty, but I don't think I would have bothered
anyway).
I
am absolutely determined to model this character, especially since it
gives me an excuse to buy one of those Burning Chariots Of Tzeentch
models I've been ogling for a while.
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